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Lara Arnot
Classy Girl
Join date: 14 Jul 2006
Posts: 5
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07-20-2006 16:31
Hello,
I'm trying to play animation balls with Tap Tap dance, the problem seems to be that I scripted this in the "SIT HERE" thing. That means I sit on the ball and then do the animation... while seated.
How do dance balls actually work? One must stand while dancing, what is the trick? I got everything else figured out but not this.
Any help would be welcome, this is my first script! Thanks.
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Angela Salome
Registered User
Join date: 6 Oct 2005
Posts: 224
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07-20-2006 20:38
The script stops the sitting animations.
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Osgeld Barmy
Registered User
Join date: 22 Mar 2005
Posts: 3,336
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07-20-2006 20:41
pose balls where your av is standing doing backflips dancing or whatever else (heh) besides sitting is the animation itself
when someone sits on the object, the script does some (looks confusing at first) magic, stops the default "sitting" animation and starts up the "dancing" animation
untill the av stands up, then the script gets some av info out of memory and stops whatever animation your in and goes about its biz, ready for the next person
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Seagel Neville
Far East User
Join date: 2 Jan 2005
Posts: 1,476
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07-21-2006 04:13
From: Lara Arnot Hello,
I'm trying to play animation balls with Tap Tap dance, the problem seems to be that I scripted this in the "SIT HERE" thing. That means I sit on the ball and then do the animation... while seated.
How do dance balls actually work? One must stand while dancing, what is the trick? I got everything else figured out but not this.
Any help would be welcome, this is my first script! Thanks. To play animation, you need to put down llStartAnimation("anim name"  ; in your script. And to use llStartAnimation("anim name"  ;, you need to put down llRequestPermissions(key agent, PERMISSION_TRIGGER_ANIMATION) under some event. If you'd like to make a pose ball type thingy, you place it under change event. If you'd like to make a dance ring type thingy, you place it under attach event. If you'd like to make a dance ball type thingy, you place it under touch event. And you can place it under listen, sensor, and so on event, too. Unless you place it under change event, you don't have to let everybody to sit on it.
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 Seagel Neville 
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