
These forums are CLOSED. Please visit the new forums HERE
which script died? |
|
Lex Neva
wears dorky glasses
Join date: 27 Nov 2004
Posts: 1,361
|
02-16-2005 15:29
I've got five scripts all working on tandem in one prim. One of them just threw a stack/heap collision (maybe I need six scripts
![]() |
Azelda Garcia
Azelda Garcia
Join date: 3 Nov 2003
Posts: 819
|
02-16-2005 15:37
Try this:
CODE
|
Antagonistic Protagonist
Zeta
Join date: 29 Jun 2003
Posts: 467
|
02-16-2005 15:46
Unfortunately, unless something has changed, the posted example will not work for your purposes. As per the wikki, scripts that die due to stack/heap collisons do not report their state as FALSE.
http://secondlife.com/badgeo/wakka.php?wakka=llGetScriptState Of course, the wikki could simply need updating and this issue has been fixed. Which would be cool. Yet, as far as I know there really isnt a simple way to tell. -AP |
Azelda Garcia
Azelda Garcia
Join date: 3 Nov 2003
Posts: 819
|
02-16-2005 16:01
Was fixed last year AFAIK.
|