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Releasing camera.. I think?

Amaris Mielziner
Registered User
Join date: 29 Dec 2008
Posts: 2
01-08-2009 09:40
I make/build jets to fly for fun and mostly personal use and prefer mouse-look flown vehicles mostly so I'm not trying to compensate for having to use different keys and the innate sluggish controls of normal ones.

Anyways to the point, in mouse-look there is a restraint on what you can do due to the fact that technically LL has a it so you can't look past where your feet are meaning you can't go truly vertical or pull back flips on the inverse.

I've seen such done before(One of my friends was a pilot) in the Alliance Navy's Talons before and I want to attempt to try to replicate it but am utterly clueless how or where to start since I'm mediocre when it comes to scripting.

Help anyone?
Vivito Volare
meddler
Join date: 10 Nov 2006
Posts: 41
01-08-2009 15:51
Releasing camera is for releasing dynamic camera control back to the user

Sadly, for this purpose, the SL camera cannot transition past the Z axis, so some maneuvers just can't be done, not in a simple straightforward way at least.
Amaris Mielziner
Registered User
Join date: 29 Dec 2008
Posts: 2
01-09-2009 21:36
Well that I already knew, thats why I'm asking here to see if anyone can point me in the right direction of finding out how to do it