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llParticleSystem([ ]) only works for owner

ab Vanmoer
Registered User
Join date: 28 Nov 2006
Posts: 131
01-24-2007 14:58
I have a strange problem, llParticleSystem([ params]) works when my object is clicked by anyone, but the empty llParticleSystem([ ]) to stop particles only works if clicked by owner.

CODE

integer doRun;

default
{
state_entry()
{
doRun=0;
}
touch_start(integer total_number)
{
if(doRun==0)
{
doRun=1;
llParticleSystem([ PSYS_PART_START_SCALE,(vector) <0.1,0.8,0>, etc ... ] );
llLoopSound("soundFile",1.0); //play the sound
}
else
{
doRun=0;
llParticleSystem([ ]); //stop particles
llStopSound(); //stop sound
}
}
}

It looks pretty straightforward to me, anyone can click the object, the first click starts the sound and the particles, the second click stops the sound, but only stops the particles if it is the owner that clicked.
I must be missing the obvious, any suggestions would be appreciated,
Thanks,
ab
Sean Martin
Yesnomaybe.
Join date: 13 Sep 2005
Posts: 584
01-25-2007 04:58
I have a similar problem. Only that using this code does not work even for the owner in some cases.
Some work and some don't. For some reason it seems to be linked to the age of the object which makes no sense to me. So I must be missing something also.
But somehow I doubt it because I hear a lot of others in-world talking about their particals not working right at times.
But I have not found anyone saying it's on a particular product and not on another. Until now it seemed to be random. I figured it was a fluke.

But one high selling product of mine in particular uses the code llParticleSystem([ ]); as do many other prodcuts in SL. In my case it's supposed to shut off thrusters when a key is released. But this will no longer work for any reason on this particular product. No matter which copy of it I rez. It's the same for every owner of this product. The strange thing is that it worked just fine before the updates.

This same code is used in another object and it works just fine. So I'm sure when a Linden tests this code they get to see a working situation. And thus send a "problem resolved" email.

So it seems to me that there is a corruption issue going. But I have no idea.
What I do know is that this has costed me, and a few other people, a LOT in sales. And I find it strange that it is not been taken more seriously by any Lindens so far.
I have spoken to one linden about the issue and they claim to not have any reports of such matters. Yet I have filed quite a few myself and a few others I know have also.
Kinda makes me wonder whats really going on.

I know one thing, SL has become more and more difficult to do serious business in anymore.
I've shut down my vendors for that particular product and am counting how long it takes until the issue is resolved. Time is money. :rolleyes:
Perhaps we should all start selling crap instead. Since that's the kind of platform we are given. :rolleyes:
_____________________
Baron Hauptmann
Just Designs / Scripter
Join date: 29 Oct 2005
Posts: 358
01-25-2007 06:35
I noticed a problem with one of my products not turning off particles . . . for anybody. I de-linked and re-linked the set, and then it seemed to work fine. Had me scratching my head for a long time!

Baron H.
Jeff Beckenbauer
Guardian of the Universe
Join date: 23 Apr 2004
Posts: 10
01-25-2007 08:26
Did you bug report this? I have had a very similar problem with a item that I made - the particles work fine for me but when I pass it to a new user it does not work any more, except for one time when it did for another person. She passed it back to me to look at to see if I could find out why and when I gave it back to her it stopped working for her then also.

I have tore the script apart and added resets and nothing makes sense but it works great for me. Now that I see it may be a bug I will try to duplicate it again and bug report it.
ab Vanmoer
Registered User
Join date: 28 Nov 2006
Posts: 131
01-25-2007 13:08
Thanks all,

so it wasn't just me being stupid. I should report this as a bug to Linden, but have been unable to find where to report bugs, even though I have searched the SL web site.
Jopsy Pendragon
Perpetual Outsider
Join date: 15 Jan 2004
Posts: 1,906
01-25-2007 13:50
From: ab Vanmoer
Thanks all,

so it wasn't just me being stupid. I should report this as a bug to Linden, but have been unable to find where to report bugs, even though I have searched the SL web site.


I believe they put the "bug report" feature under the tools pull down.
_____________________
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Free particle, control and targetting scripts. Numerous in-depth visual demonstrations, and multiple sandbox areas.
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ab Vanmoer
Registered User
Join date: 28 Nov 2006
Posts: 131
01-25-2007 14:30
From: Jopsy Pendragon
I believe they put the "bug report" feature under the tools pull down.

The only place I didn't think of looking :)
Thanks