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Bopete Yossarian
The Script Whisperer
Join date: 28 Feb 2004
Posts: 61
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10-15-2006 07:41
Ok, this should be simple, but I can't figure out how to make something return to the player's inventory (instead of being deleted using llDie) if the object is rezzed outside of a specified region. I can make it work if the object is attached, but not if it is rezzed to the ground. Does anyone out there know how to do this? Thanks.
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Log on, rez in, drop out.
ENDUT! HOCH HECH!
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Eloise Pasteur
Curious Individual
Join date: 14 Jul 2004
Posts: 1,952
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10-15-2006 08:52
You can't.
The options like that are llDie() if it's unattached, llDetachFromAvatar if it is attached. People having being asking for scripted auto-return type things, which this would be a variation on that I don't think has been discussed before, for quite a while.
I'm guessing that, although it seems easy, there's either a very closely related spam tool, or they're worried about impacting the asset server... llDetachFromAvatar doesn't directly alter your inventory except the "worn" flag after all.
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Bopete Yossarian
The Script Whisperer
Join date: 28 Feb 2004
Posts: 61
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10-15-2006 11:47
Ahhh.. that clears things up - thanks bunches for the information - I guess llDie is my best option for now 
_____________________
Log on, rez in, drop out.
ENDUT! HOCH HECH!
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