Please let me know if there is nothing like this available for free, so I stop looking!
and if not, if anyone knows where I can purchase such a script reasonably, I would love to know that

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Free gift to group member only? |
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Ralektra Breda
Template Painter
Join date: 7 Apr 2008
Posts: 1,875
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08-21-2008 12:11
I have tried searching this thread and the library and don't seem to find anything that I can use to be able to give certain freebies to group members only.
Please let me know if there is nothing like this available for free, so I stop looking! and if not, if anyone knows where I can purchase such a script reasonably, I would love to know that ![]() _____________________
![]() Mainstore: http://slurl.com/secondlife/Phantasm/51/164/501 http://rbzdesign.blogspot.com/ I'm not a designer IRL, but I RP one on SL! |
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Ron Khondji
Entirely unlike.
Join date: 6 Jan 2007
Posts: 224
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The easy way.
08-21-2008 12:56
This gives a object from inventory, to the avatar that touches the prim, if the avatar has the same grouptag active as the object is set to. (just try it
)key avatar; default { touch_start(integer total_number) { integer i; for (i=0; i<total_number; i++){ avatar = llDetectedKey(i); if (llSameGroup(avatar)) llGiveInventory(avatar,llGetInventoryName(INVENTORY_OBJECT,0)); } } } |
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Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
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08-21-2008 12:57
on touch...
if llSameGroup llGiveInventory Edit: beat me to it. _____________________
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Ralektra Breda
Template Painter
Join date: 7 Apr 2008
Posts: 1,875
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08-21-2008 15:43
thanks so much!
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Catwise Yoshikawa
Registered User
Join date: 15 Aug 2007
Posts: 93
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04-27-2009 10:20
Hi!
and what if the object is set to other group? I mean, your land is from other group the one you want to use to make gifts... is there a way to set that in the script? thanx _____________________
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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04-27-2009 10:35
You can also give the item out attached to a group notice.
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Rolig Loon
Not as dumb as I look
Join date: 22 Mar 2007
Posts: 2,482
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04-27-2009 10:51
Hi! and what if the object is set to other group? I mean, your land is from other group the one you want to use to make gifts... is there a way to set that in the script? thanx The easiest thing to do is change the group setting on the object. You do that on the General tab when you have selected the object and have the Edit window open. _____________________
It's hard to tell gender from names around here but if you care, Rolig = she. And I exist only in SL, so don't ask....
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Chaz Longstaff
Registered User
Join date: 11 Oct 2006
Posts: 685
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04-27-2009 16:48
The easiest thing to do is change the group setting on the object. And then tell everyone to race for their freebie before auto-return returns that object cause it's set to the wrong group :} _____________________
Thread attempting to compile a list of which animations are freebies, and which are not:
http://forums.secondlife.com/showthread.php?t=265609 |
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
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04-28-2009 00:52
you can link items from different groups, the root will show as the group it's set for. you an use this to check same group in the child prim and give from there.
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Chaz Longstaff
Registered User
Join date: 11 Oct 2006
Posts: 685
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04-28-2009 01:07
you can link items from different groups, the root will show as the group it's set for. you an use this to check same group in the child prim and give from there. Hmm. I tried tried that as an experiment, 4 prims assigned to different groups, linked them together. Object showed group of root prim, of course, but when I tried to look at group of linked parts, all it showed was (none). _____________________
Thread attempting to compile a list of which animations are freebies, and which are not:
http://forums.secondlife.com/showthread.php?t=265609 |
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Nexii Malthus
[Cubitar]Mothership
Join date: 24 Apr 2006
Posts: 400
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04-28-2009 01:21
Set the groups when it IS linked together.
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
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04-28-2009 01:52
I never tried setting that in already linked items for child prims... didn't know that was possible. thought you had to pre-set them
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