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Fremont Cunningham
Senior Wizard
Join date: 15 May 2004
Posts: 48
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10-13-2006 12:27
Sometime earlier this year the 'No-Script' setting for parcels was changed to kill ALL scripts within so many metres of the surface, even those that were running and entered the parcel. This has broken many Av animations and stranded vehicles that inadvertantly entered such parcels.
What was the reasoning behind this change? Was it to prevent greifing by push-guns?
If so, with the introduction of resonable No-Push control is this killing of scripts entering No Script parcels no longer necessary?
Fremont Cunningham
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Somatika Xiao
Cyan Energy Man
Join date: 30 Jun 2006
Posts: 137
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Well Yes they break scripts
10-13-2006 12:41
Yes they break scripts But i would use it for Lag Control, Some people use some lag heavy attatchments that when you have 25 people they start lagging the sim down. ((Now i am not sure if they go into the sim time becuse they are attatchehed to your AVIE))
Another yes would be weapon control. And maybe to keep griefers from planting a lag bomb script on your land then conintue to crash the sim time after time.
I mean if you run a Shop Who knows what people will plant in there to divert customers. In anycase i find it useful.
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