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ChyriaH Collins
Registered User
Join date: 30 Aug 2007
Posts: 5
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02-25-2009 11:52
Hi..can anyone tell me or direct me to the type of script i would need to distribute (candY) or throw candy in the air or downward once touched...like a bead thrower? what is the name of such a script? where can i find such a script? and if you are a scripter..please contact me inworld.
thanks
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Rolig Loon
Not as dumb as I look
Join date: 22 Mar 2007
Posts: 2,482
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02-25-2009 12:25
You'll have much better luck asking in the Products Wanted forum or looking on XStreetSL. This forum is the place to ask if you need help writing or debugging a script of your own.
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Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
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02-27-2009 03:18
I Want Candy…
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Yingzi Xue
Registered User
Join date: 11 Jun 2008
Posts: 144
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02-27-2009 03:40
The script is simple...
particle_effect() { //place particle statement here }
default { touch_start(integer touches) { particle_effect(); } }
To create the candy effect you'll need to get yourself a particle generator that makes llParticleSystem statements.
-Set the particle generator to EXPLODE. -Set the particle acceleration to 0,0,-z (x,y,z) where the negative number is the acceleration downward (adjust accordingly; usually between -1 and -5 will do it). -Specify a candy texture to use (has multiple pieces of candy on it). -Set particle count to something like 5. -Set the particle source age to somewhere between 1 and 5 seconds. -Set the particle age to adjust when the particles disappear. -Set burst radius to somewhere between 0 and 2 meters, adjusted to your object size. -Create your llParticleSystem code and paste it in the above script, then put it inside your object.
This should get in the ballpark of the effect you want.
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