|
AmandaKaya Lupindo
Registered User
Join date: 2 Aug 2008
Posts: 4
|
08-04-2008 09:07
Hi there,
I'm rather new to SL and very new to the building and scripting. My first project is a small house but I'm having some trouble trying to link a scripted door/hinge to the front wall of the house.
The scripting is not the issue as the door will open/close when not linked to the wall but when linked to the wall it makes a motion as to open but does not actually open. I'm wondering what I'm doing wrong so I can make this work. I made sure that the door/hinge is not the root prim but the problem persists.
Any help is greatly appreciated. Thank you.
|
|
Ruthven Willenov
Darkness in your light
Join date: 16 Jan 2008
Posts: 965
|
08-04-2008 10:09
cam out some and click the door, you'll probably see that the whole house is moving, you need to make sure the door is not the root prim. when linking, select the door before the house (last prim selected when linking becomes the root prim)
|
|
Dora Gustafson
Registered User
Join date: 13 Mar 2007
Posts: 779
|
08-04-2008 10:22
From: Ruthven Willenov cam out some and click the door, you'll probably see that the whole house is moving, you need to make sure the door is not the root prim. when linking, select the door before the house (last prim selected when linking becomes the root prim) This is OK when the door is one prim only... otherwise it can not be linked and work right at the same time 
_____________________
From Studio Dora
|
|
Ruthven Willenov
Darkness in your light
Join date: 16 Jan 2008
Posts: 965
|
08-04-2008 12:14
this is true usually. i do have a set of door scripts that sends a link message. one is the main script, and one is the secondary script. i've used it a few times for multi prim doors. just configuring the rotations correctly, using path cuts to get the correct sizes, and making sure the pivot points are in the position, i even used that method to make some door handles follow the door correctly. i found the scripts in a door from a freebie house. i'm not in world to get it, and i can't remember who wrote it, but i'm pretty sure it's in the forums somewhere. of course, with that method, the design can only go so far. so what i do is build the door how i want it to look, then i take a snapshot of it, use gimp to cut it out, and make it a texture to apply to one prim (also helps reduce prim usage)
|