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detach and drop to ground instead of inventory?

Geuis Dassin
Filming Path creator
Join date: 3 May 2006
Posts: 565
12-01-2006 15:03
Is there a way to detach and object and drop it to the ground, instead of into my inventory?
Hewee Zetkin
Registered User
Join date: 20 Jul 2006
Posts: 2,702
12-01-2006 16:19
Only via 'Drop' in the right-click pie menu. There is no way to do it programmatically. >:-(
Hard Ryder
Registered User
Join date: 12 Oct 2006
Posts: 1
This is not true.
12-20-2006 11:40
I have seen a girl with a skirt you can click on and get a menu to rip it off her. It then places the skirt on the ground.
Fractal Mandala
Registered User
Join date: 15 Dec 2003
Posts: 60
12-20-2006 11:46
From: Hard Ryder
I have seen a girl with a skirt you can click on and get a menu to rip it off her. It then places the skirt on the ground.


Probably the script rezzes a copy of itself on the ground, then deletes itself.
Senuka Harbinger
A-Life, one bit at a time
Join date: 24 Oct 2005
Posts: 491
12-20-2006 11:53
From: Fractal Mandala
Probably the script rezzes a copy of itself on the ground, then deletes itself.



I thought there was a way to detatch items via script since there's a way to attach them... maybe something like llDetatchFromAvatar :)


it is possible to have an object detach from the avatar programmatically. as stated in the wiki you'll need to ask permissions for attaching to the avatar for it to run properly. as to *where* it falls on the ground relative to the avatar, I cannot say but I'd assume it's at the avatar's feet.
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The function is working perfectly fine. It's just not working the way you wanted it to work.
Anti Antonelli
Deranged Toymaker
Join date: 25 Apr 2006
Posts: 1,091
12-20-2006 12:03
From: Senuka Harbinger
I thought there was a way to detatch items via script since there's a way to attach them... maybe something like llDetatchFromAvatar :)

"Detach" is different from "drop" though. That function *will* leave a copy in inventory.