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Offline SL?

Zip Paz
Registered User
Join date: 18 Sep 2005
Posts: 16
01-19-2006 11:37
I'm going to be going to iraq in the summer for a year. Won't get much time with an actual data connection but I still want to be able to write LSL from over there. Is there anyway to run SL offline and res like just a blank sim so I can test my creations there?

Thanks. :)
Kairen Overdrive
Registered User
Join date: 12 Jul 2005
Posts: 38
01-19-2006 11:52
Lindens: When will this so called "-local" paremeter be properly implented?
Sky Honey
Coder
Join date: 16 May 2005
Posts: 105
01-20-2006 08:55
From: Zip Paz
I'm going to be going to iraq in the summer for a year. Won't get much time with an actual data connection but I still want to be able to write LSL from over there. Is there anyway to run SL offline and res like just a blank sim so I can test my creations there?


Best of luck, Zip. :)

Even if there was no way to save objects back to the grid, for us scripters a local client would be wonderful for scripting at the office ALL DAY!
Alfred Lardner
Mad Scripter.
Join date: 28 Dec 2005
Posts: 28
01-20-2006 10:01
Local sims sound fairly memory-intensive, but there's no reason an LSL compile-time debugger couldn't be released. Hell, being able to have the compiler check my work is most of the reason I script in-world.
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Needlessly complicating LSL since 2005.
Zapoteth Zaius
Is back
Join date: 14 Feb 2004
Posts: 5,634
01-20-2006 10:33
You can script offline, and make sure there are no errors in the script, just not test it.. Most scripters use SciTE-ez I believe..
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I have the right to remain silent. Anything I say will be misquoted and used against me.
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Zapoteth Designs, Temotu (100,50)
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Oasis Perun
Registered User
Join date: 2 Oct 2005
Posts: 128
01-20-2006 10:38
I use Scite and love it..lol.. its also much easier on the eyes than the ingame editor. .. on a related note.. is there a way to have it point out your syntax errors.. like missing ' " ' and ' ; '?
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Sky Honey
Coder
Join date: 16 May 2005
Posts: 105
01-20-2006 14:42
From: Zapoteth Zaius
You can script offline, and make sure there are no errors in the script, just not test it.. Most scripters use SciTE-ez I believe..

I just started using SciTE-ez (love that Ctrl-B!), but I didn't know it could check for errors. How do I get it to do that?
Zip Paz
Registered User
Join date: 18 Sep 2005
Posts: 16
01-27-2006 15:13
yea how do you check for errors in this program?
Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
01-27-2006 15:19
From: Kairen Overdrive
Lindens: When will this so called "-local" paremeter be properly implented?


When you want SL to run on Linux only and take up a couple of hundred meg of RAM? :)
Alondria LeFay
Registered User
Join date: 2 May 2003
Posts: 725
01-28-2006 07:57
From: Yumi Murakami
When you want SL to run on Linux only and take up a couple of hundred meg of RAM? :)


I suspect if this was the only parameter, many of us would be fully able/willing. I usually run SL under Linux and have plenty of ram to spare.
Zapoteth Zaius
Is back
Join date: 14 Feb 2004
Posts: 5,634
01-28-2006 08:14
From: sky Honey
I just started using SciTE-ez (love that Ctrl-B!), but I didn't know it could check for errors. How do I get it to do that?


Sorry I've only heard about it, never used it, I just heard that it would tell you about syntax errors etc?

Probably wrong :(
_____________________
I have the right to remain silent. Anything I say will be misquoted and used against me.
---------------
Zapoteth Designs, Temotu (100,50)
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