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Kermit Rutkowski
Registered User
Join date: 5 Feb 2008
Posts: 8
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08-02-2008 10:21
I am learning to modify the Library Kart vehicle script. The script has a “if(level & (CONTROL_DOWN))“ line that resets the script. I would like to change it so when PageDown is pressed it toggles the camera view.
The problem I encountered is when I press the PageDown key, I get 2 or 3 key presses registered and I was unable to “toggle.” I tried it on 2 different keyboards so I know it is not a malfunctioning keyboard.
Anyone with similar experience? Any work around to just accept “one” key press? It would be great to change camera view “on the fly” as I am driving the Library Kart.
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Kermit Rutkowski
Registered User
Join date: 5 Feb 2008
Posts: 8
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Problem solved 
08-02-2008 10:33
Lol, I solved my own problem by using PageUp and PageDown to toggle. I guess sometimes it is good to write down the question, haha.
Interesting though that the key press is so sensitive.
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Hewee Zetkin
Registered User
Join date: 20 Jul 2006
Posts: 2,702
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08-02-2008 13:38
I'm not sure if you'll be looking for this answer now, but the 'edges' parameter has what you want in it. A key (e.g. CONTROL_DOWN) has just been pressed down when its bit is on in levels AND edges:
(levels & edges & CONTROL_DOWN or (levels & CONTROL_DOWN) && (edges & CONTROL_DOWN)
A key has just been let up when its bit is off in levels but on in edges
~levels & edges & CONTROL_DOWN or !(levels & CONTROL_DOWN) && (edges & CONTROL_DOWN)
While the key is pressed, you'll get periodic events with the bit set in levels but not set in edges:
levels & ~edges & CONTROL_DOWN or (levels & CONTROL_DOWN) && !(edges & CONTROL_DOWN)
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