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Simple movement script?

Loki Fool
Registered User
Join date: 31 Aug 2004
Posts: 29
05-26-2007 12:38
Hi.

I know very little of scripting.

I am making a build that requires a prim to move up and down slowly then repeat.

I assume this would be a really simple thing to do but have had no luck getting help with this.

Can anyone tell me where I may find or create such a script?

Any help is greatly appreciated.

Thanks.
Lee Ponzu
What Would Steve Do?
Join date: 28 Jun 2006
Posts: 1,770
something like...
05-26-2007 13:10
[pre]

vector here;
vector there;
float interval;
integer going = 1;

default
{
state_entry()
{
here = llGetPos();
there = here + < 0,0, 2>;
interval = 4;
llSetTimerEvent(interval);
llMoveToTarget( here, interval);
}
timer()
{
vector next;
if( going )
next = there;
else
next = here;
llMoveToTarget(next, interval );
going = !going;
}

}
[/pre]
Gareee Taov
Registered User
Join date: 8 Jan 2007
Posts: 117
07-26-2007 20:08
Hmm just tried this, and nothing happened at all. Imade a simple flating chair to sit in on the water on my beach, but need something like this so it looks like it's floating up and down with the water.
Ed Gobo
ed44's alt
Join date: 20 Jun 2006
Posts: 220
07-26-2007 22:09
That script requires your object to be physical but you'll suffer other interactions. Use getPos and setPos for non-physical objects.