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can anyone help i need script to eject people on my land worn in a prim

gray Brennan
Registered User
Join date: 26 Jul 2006
Posts: 41
03-24-2007 06:18
imm looking for a script that i can wear in a prim that will allow me to eject people or ban people on my own land, by means of a drop down box when clicked and it will show all people on my land, then i can select the name i want to ban or eject, can this be done all help much apreciated.....
Kenn Nilsson
AeonVox
Join date: 24 May 2005
Posts: 897
03-24-2007 11:09
It is possible to eject/ban people from your land with a scripted attachment...

...listing those people in a dropdown, however, might be kind of tricky...and at best unreliable. You'd probably end up having to use a sensor and then back it up with an llOverMyLand() function to ensure that you're not picking up people on another parcel. (unless you own a whole region/sim)

The sensor would only pick up the nearest 16 people...and has a maximum range of 96 meters, centered on the attachment...
_____________________
--AeonVox--

Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms chasing ghosts, eating magic pills, and listening to repetitive, addictive, electronic music.
Newgate Ludd
Out of Chesse Error
Join date: 8 Apr 2005
Posts: 2,103
03-24-2007 11:56
From: Kenn Nilsson
It is possible to eject/ban people from your land with a scripted attachment...

...listing those people in a dropdown, however, might be kind of tricky...and at best unreliable. You'd probably end up having to use a sensor and then back it up with an llOverMyLand() function to ensure that you're not picking up people on another parcel. (unless you own a whole region/sim)

The sensor would only pick up the nearest 16 people...and has a maximum range of 96 meters, centered on the attachment...


The 16 "returns" limit is over come by using a progressive scanner, i.e. scan in smaller segments based on the number of returns. Its slower but it works.
Kenn Nilsson
AeonVox
Join date: 24 May 2005
Posts: 897
03-24-2007 13:38
Good point. Run only through a PI/4 slice or something...

...it's still a rather clunky, inefficient, and bug-prone script. Would probably be easier just to find people and ban 'em.
_____________________
--AeonVox--

Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms chasing ghosts, eating magic pills, and listening to repetitive, addictive, electronic music.
gray Brennan
Registered User
Join date: 26 Jul 2006
Posts: 41
03-24-2007 16:12
can anyone do me such a script?