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can anyone help i need script to eject people on my land worn in a prim |
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gray Brennan
Registered User
Join date: 26 Jul 2006
Posts: 41
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03-24-2007 06:18
imm looking for a script that i can wear in a prim that will allow me to eject people or ban people on my own land, by means of a drop down box when clicked and it will show all people on my land, then i can select the name i want to ban or eject, can this be done all help much apreciated.....
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Kenn Nilsson
AeonVox
Join date: 24 May 2005
Posts: 897
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03-24-2007 11:09
It is possible to eject/ban people from your land with a scripted attachment...
...listing those people in a dropdown, however, might be kind of tricky...and at best unreliable. You'd probably end up having to use a sensor and then back it up with an llOverMyLand() function to ensure that you're not picking up people on another parcel. (unless you own a whole region/sim) The sensor would only pick up the nearest 16 people...and has a maximum range of 96 meters, centered on the attachment... _____________________
--AeonVox--
Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms chasing ghosts, eating magic pills, and listening to repetitive, addictive, electronic music. |
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Newgate Ludd
Out of Chesse Error
Join date: 8 Apr 2005
Posts: 2,103
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03-24-2007 11:56
It is possible to eject/ban people from your land with a scripted attachment... ...listing those people in a dropdown, however, might be kind of tricky...and at best unreliable. You'd probably end up having to use a sensor and then back it up with an llOverMyLand() function to ensure that you're not picking up people on another parcel. (unless you own a whole region/sim) The sensor would only pick up the nearest 16 people...and has a maximum range of 96 meters, centered on the attachment... The 16 "returns" limit is over come by using a progressive scanner, i.e. scan in smaller segments based on the number of returns. Its slower but it works. |
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Kenn Nilsson
AeonVox
Join date: 24 May 2005
Posts: 897
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03-24-2007 13:38
Good point. Run only through a PI/4 slice or something...
...it's still a rather clunky, inefficient, and bug-prone script. Would probably be easier just to find people and ban 'em. _____________________
--AeonVox--
Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms chasing ghosts, eating magic pills, and listening to repetitive, addictive, electronic music. |
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gray Brennan
Registered User
Join date: 26 Jul 2006
Posts: 41
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03-24-2007 16:12
can anyone do me such a script?
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