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Can llSitTarget work with llDialog output

al Langdon
Registered User
Join date: 9 Sep 2004
Posts: 6
08-02-2006 17:50
I am new to scripting and was wondering if its possible to use the menu generated by llDialog to allow the use of llSitTarget for teleporting to as many as nine locations on an island? I can get the menu system to work fine, but can't see how to use the buttons to feed the llSitTarget scripts. Any assistance would be very much apprectiated. A sample of how this can be accomplished would be very helpful. thanks in advance.
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
08-02-2006 18:25
You have to click to select the target *before* you sit, not after. You can't move an avatar on a sit target except by moving the prim.

The other options are:

1. If the locations can be arranged to be oriented radially around the island, you can have the teleporter rotate you to the right target, and you can get off at the right destination.

2. Use WarpMove.