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Questions for Auto-Updater Script

Cryas Tokhes
Great Googley Moogley...
Join date: 8 Feb 2006
Posts: 124
06-19-2007 16:36
I am trying to figure out how to make an auto-updater script. This scripts intentions are to connect to something in world and confirm the version number. If there is a version number mismatch, an in-world object will llGiveInventory to the recipient.

Now I was thinking that llInstantMessage would work... but IMs inworld cannot be received by objects. What other way is there that can be across sims?
Destiny Niles
Registered User
Join date: 23 Aug 2006
Posts: 949
06-19-2007 16:40
You use email to a server object.

An example is in the wiki library http://www.lslwiki.net/lslwiki/wakka.php?wakka=LibraryProductUpdateServer
RobbyRacoon Olmstead
Red warrior is hungry!
Join date: 20 Sep 2006
Posts: 1,821
06-19-2007 16:50
I can't find the link at the moment, and I'm posting while cooking dinner so I don't have the time to look but...

Look for "Dragon Keen Update Server" or something like that... It's a full update server that can probably show you more than you need to know, and it's been posted here in these forums.
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Cryas Tokhes
Great Googley Moogley...
Join date: 8 Feb 2006
Posts: 124
06-19-2007 18:19
From: Destiny Niles
You use email to a server object.

An example is in the wiki library http://www.lslwiki.net/lslwiki/wakka.php?wakka=LibraryProductUpdateServer


Thank you much for that... I was able to find it and update the script that was in the wiki library... so now it is mosly copy/paste for anyone else that uses this thread.