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Paul Ge
Registered User
Join date: 28 Jun 2006
Posts: 2
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02-28-2007 06:13
I made a congaset+animation, what Im looking for is a script that plays a soundoop when someone clicks to play the conga/animated. I've been searching for this a lot, would be great if someone can help me with this. The 2nd step will be: When the person is playing the conga they can switch to the next soundloop by clicking to conga. I've seen a lot soundscripts but not exactly what I'm looking for in this case.
Paul Ge
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Baron Hauptmann
Just Designs / Scripter
Join date: 29 Oct 2005
Posts: 358
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02-28-2007 08:07
Paul: Are you looking for some tips for writing the script yourself, or are you looking for an already-written script?
Baron
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Paul Ge
Registered User
Join date: 28 Jun 2006
Posts: 2
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02-28-2007 08:41
If it's possible to get such a script that would be great  I'm not a scripter, I can figure out 'small'things/changes but I can't wright the full script myself. Can you? I'd like to pay for it to get exactly what I'm looking for. Im almost always in sl, mainly working on animations and building.
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Newgate Ludd
Out of Chesse Error
Join date: 8 Apr 2005
Posts: 2,103
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02-28-2007 14:47
Take a look at llTriggerSound or llPlaySound. Just call the function when you start the animation.
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