These forums are CLOSED. Please visit the new forums HERE
fixing sit script so AV faces the right way |
|
|
Temperence Dagger
Registered User
Join date: 26 May 2007
Posts: 14
|
05-31-2007 13:47
I put a sitting with legs crossed script into my chair. I sit, but face the side of the chair instead of facing forward. How do I correct this? I know nothing about scripting so whomever can help, you'll have to go step by step.. sorry
|
|
Milambus Oh
Registered User
Join date: 6 Apr 2007
Posts: 224
|
06-01-2007 06:22
I put a sitting with legs crossed script into my chair. I sit, but face the side of the chair instead of facing forward. How do I correct this? I know nothing about scripting so whomever can help, you'll have to go step by step.. sorry You can either: 1. Rotation the prim that the avatar is sitting upon. 2. Alter the animation that is being played. 3. Use llSitTarget) to rotate the player http://lslwiki.net/lslwiki/wakka.php?wakka=llSitTarget |
|
RJ Source
Green Sky Labs
Join date: 10 Jan 2007
Posts: 272
|
06-01-2007 08:53
If you're using a poseball, just rotate it (by hand is fine) until things work like you want.
If you are not, you might try that: create a little prim where you want the person to sit down. Make a script for that prim, that calls llSitTarget. Add a llSetAlpha call in its state_entry so it is invisible. Then you can just move and turn that prim by hand, or modify the rotation parameter in sittarget, until the person is sitting correctly. |
|
Soen Eber
Registered User
Join date: 3 Aug 2006
Posts: 428
|
06-01-2007 11:50
Look in the scripting library for the easy sit target positioner. Someone's already cranked the code to make this an easy process.
|