|
Racer Wright
Registered User
Join date: 31 Mar 2007
Posts: 7
|
04-29-2007 02:06
Made some sphere's, set to ghost, and textured the inside. Now if someone walks into the sphere I would like them to switch to mouselook... images look much better in this view. Is there a way to force mouselook on entering the sphere?
I dont want to use posing stand or something (worked fine with that) but I want people to move and look around freely within the sphere.
|
|
Racer Wright
Registered User
Join date: 31 Mar 2007
Posts: 7
|
05-01-2007 06:04
no one?
|
|
Milambus Oh
Registered User
Join date: 6 Apr 2007
Posts: 224
|
05-01-2007 06:20
Might look at the collision event for the sphere.. though I'm not sure if it will fire for a ghosted item.
|
|
Tiarnalalon Sismondi
Registered User
Join date: 1 Jun 2006
Posts: 402
|
05-01-2007 12:06
You can force someone into mouselook when they sit I believe....but there is no way to discretely control anything about another AV without them giving some sort of permission through either a dialog box, or them sitting on the object that is doing the work. Sitting on the object is considered automatic permissions for things like controls and camera. You could try using the volume detect method and collision_start, then have it request permissions to the llDetectedKey(0). You'd then have to go to the permissions event and try the force mouselook command (I don't remember it atm, but I'm fairly certain there is one). The problems there are that, if it even works, they are going to get a popup box to ask them for permissions on their camera, and I really don't even think that the camera can be forced anywhere unless they sit on an object that does it at the start.
*Correction* - I had mistyped that...you *can* control the camera outside as I described, but I don't think you can force it into mouselook.
|
|
Talarus Luan
Ancient Archaean Dragon
Join date: 18 Mar 2006
Posts: 4,831
|
05-01-2007 12:14
llForceMouselook(TRUE) only works if the user sits on the object AFTER it is called. It is a prim property, so even if the script stops running, or is deleted, it will still work.
You can try scripted camera controls instead, but you can't get real Mouselook with it, and it has to request permission from the avatar (via blue popup box, unless they attach/sit on the object) first.
|
|
Racer Wright
Registered User
Join date: 31 Mar 2007
Posts: 7
|
05-02-2007 02:27
K might have to attach sit to it then, or otherwise put up a huge billboard with kindly advice to set to mouselook for a better view inside the sphere  Tnx guys!
|