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need help with a big script project

Jaxith Zapatero
Registered User
Join date: 24 Dec 2008
Posts: 20
01-25-2009 22:21
ok what i am trying to do is have an object that has a owner and authorized user list control. then after the object confirms the avatar that clicked it can use it it scans the region(or uses ouer scanners to relay a message back) for avatars then presents a dropdown menu to the one that clicked on it to choose an avater to send a telepot request to its location or a specified x,y,z cordinate. i know this is alot but hopfully someone can help
Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
01-25-2009 22:39
It sounds like you want someone to write this script FOR you. if that's the case, then this request belongs, not in "Scripting Tips" but in "Products Wanted".

This forum is for people writing their own scripts to get help with certain functions or principles they don't understand.
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Jaxith Zapatero
Registered User
Join date: 24 Dec 2008
Posts: 20
01-25-2009 22:45
actually im asking for help with it like if someone could tell me what ll codes i need to have in it or if they can point me in the right direction to where i can figure it out
Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
01-25-2009 22:56
From: Jaxith Zapatero
actually im asking for help with it like if someone could tell me what ll codes i need to have in it or if they can point me in the right direction to where i can figure it out


http://wiki.secondlife.com/wiki/LSL_Portal
http://rpgstats.com/wiki/index.php?title=Main_Page

It doesn't look like you're looking for help WRITING the script.. it looks like you want help in the way of someone MAKING THE SCRIPT FOR YOU. Here's "the codes" you will want to look into, to begin to approach the task you're describing.

http://rpgstats.com/wiki/index.php?title=Touch_start
http://rpgstats.com/wiki/index.php?title=LlSensor
http://rpgstats.com/wiki/index.php?title=Sensor
http://rpgstats.com/wiki/index.php?title=For
http://rpgstats.com/wiki/index.php?title=List
http://rpgstats.com/wiki/index.php?title=LlDetectedName
http://rpgstats.com/wiki/index.php?title=LlDetectedKey
http://rpgstats.com/wiki/index.php?title=LlDialog
http://rpgstats.com/wiki/index.php?title=LlListen
http://rpgstats.com/wiki/index.php?title=LlList2ListStrided
http://rpgstats.com/wiki/index.php?title=LlListFindList
http://rpgstats.com/wiki/index.php?title=LlInstantMessage
http://rpgstats.com/wiki/index.php?title=LlList2Key
http://wiki.secondlife.com/wiki/Viewer_URI_Name_Space
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Hewee Zetkin
Registered User
Join date: 20 Jul 2006
Posts: 2,702
01-26-2009 13:50
You're not going to be able to send a normal teleport request to an arbitrary resident in the sim using a script. You could use llInstantMessage() to send them a SLURL to your location though.
Jesse Barnett
500,000 scoville units
Join date: 21 May 2006
Posts: 4,160
01-26-2009 14:21
And once you have invested the time and energy into getting this script up & running you are going to find that people seriously hate being spammed in world and that it is a Abuse Reportable offense.
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Hewee Zetkin
Registered User
Join date: 20 Jul 2006
Posts: 2,702
01-26-2009 16:32
From: Jesse Barnett
And once you have invested the time and energy into getting this script up & running you are going to find that people seriously hate being spammed in world and that it is a Abuse Reportable offense.

Maybe, but it doesn't sound like SPAM. It is one user making a request of another (who happens to be in the same region rather than on a friends list or found through group chat/Search/whatever), and--from the sounds of it--making each request manually. The script system is just an aid to find people in the current sim. So you don't have to cam around everywhere there's a green dot on your mini-map, I suppose.
Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
01-28-2009 03:50
This isn't necessarily that huge of a scripting project, but there are some side-issues that may come up when you try to actually implement it. As already mentioned, one big one is how you want to teleport the target. I think Winter is suggesting a pretty good solution: dumping a clickable destination to the recipient's chat history (the URI namespace article in the wiki). But a problem may be that this approach and some others (e.g., llMapDestination) are overridden by a landing point set on the destination parcel; if that's a consideration here, it may work to warpPos a teleporter prim to the target avatar's location and, when they sit on it, to the destination.

WarpPos may not work, however, if there are "hostile" parcels with no-object-entry or access restrictions between the destination and the target avatar. That's also a problem for making a network of sensors to find all those agents scattered around the sim (sensors have a 96m maximum range).

And if it's a crowded sim, keep in mind that only the nearest 16 agents get returned from a sensor scan. If there will be more than that in a single scan, either the sensor-laden prims have to be smart about moving around or the sensor has to be able to narrow its scan parameters to make sure nobody gets missed.
Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
01-28-2009 06:59
I have a generic "allow" script that I plan to make public, which you can use to handle the permissions. Keep your eyes open on the Scripting Tips forum, where I'll be posting it for comments.
Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
01-28-2009 07:00
BTW, Jax, you have an impressive list of responders here. Heed well.