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Glowing lightbulbs, car headlights, lava? |
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Valadimire Dougall
Registered User
Join date: 24 Feb 2005
Posts: 28
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04-14-2005 20:05
I have been on SL for a little while now and I have seen cars, avis, that have lightbulbs that actually glow at night. I found this to look really cool and I was wondering if it was a script that caused this. I found I have a lamp in my inventory but I cant copy the bulb in it. Does anyone have a script for such a realistic glowing feature?
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Jeffrey Gomez
Cubed™
![]() Join date: 11 Jun 2004
Posts: 3,522
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04-14-2005 22:22
Set the material to "Light" in the editor window.
Oh, and talk with Starax if you find the chance. He's created some of the best lighting effects I've ever seen. _____________________
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Eloise Pasteur
Curious Individual
Join date: 14 Jul 2004
Posts: 1,952
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04-15-2005 05:54
I tend to have light turned off in my preferences, the lag hit is too heavy for me, and so it doesn't work for everyone, at least as I understand it.
I think a single well built particle will do the same thing - I know I use one as a flashing LED type effect, and if the emission rate and lifetime match you can get a single light effect the same way. |
Jeffrey Gomez
Cubed™
![]() Join date: 11 Jun 2004
Posts: 3,522
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04-15-2005 07:45
I think a single well built particle will do the same thing - I know I use one as a flashing LED type effect, and if the emission rate and lifetime match you can get a single light effect the same way. Correct. This is a property of the particle system. In this case, PSYS_PART_EMISSIVE_MASK. Bit more advanced than what was asked, I think - but doable. ![]() _____________________
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