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Sean Martin
Yesnomaybe.
Join date: 13 Sep 2005
Posts: 584
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06-14-2006 21:38
Every teleport I have made kills itself and I have no llDie() in the script. And the llsetpos teleports send me flying in random locations. And the script is well within limits. A few times it shows the elevator prim but it's script data appears blank if I try to edit. Also the inventory (right-click) menu shows nothing after a teleport and only opens the script with a double click.
I've reset, rebuilt, reeverything I can think of. And bug reported each issue. I'm guessing its the update?
Is this a global problem? Because I could not find any other threads about it.
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Lazink Maeterlinck
Registered User
Join date: 8 Nov 2005
Posts: 332
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06-14-2006 22:05
if you can, you should post the script as is, so people can see it to help you. Right now I can't tell you what is wrong with it.
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Sean Martin
Yesnomaybe.
Join date: 13 Sep 2005
Posts: 584
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06-14-2006 23:06
Its every one I have. Even the basic elevators from the forums are doing it. I think one of those happened to be a griefing situation from someone far away. I got one I made to work though. Anyway as long as I got one that works I'm happy. But on a totally different issue, eh nevermind, I'll make another thread for it.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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06-15-2006 15:20
The "blank scripts" problem in llSitTarget elevators seems to be a bug in SL's caching algorithm. Select the object and "Recompiles cripts in selection" and everything reappears.
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