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what color chart do SL use?

Thili Playfair
Registered User
Join date: 18 Aug 2004
Posts: 2,417
06-14-2006 19:10
Playing around with llsettext , and diffrent colors, but question is (duh)

Rgb chart usually give me a white text even tho its way diffrent in <x,x,x> then white is, to high?

<159,182,205> is SlateGray3, but SL give me a white one.
(http://web.njit.edu/~kevin/rgb.txt.html)

Tried some safe html rgb's , they work, SL picky about it?.
Lazink Maeterlinck
Registered User
Join date: 8 Nov 2005
Posts: 332
06-14-2006 19:18
This should help, RGB values in LSL when using numbers and not hex are between 0 and 1.

http://secondlife.com/badgeo/wakka.php?wakka=llSetColor

this is true for all LSL function color settings, llSetText, llSetColor...
Osgeld Barmy
Registered User
Join date: 22 Mar 2005
Posts: 3,336
06-14-2006 19:22
simple awnser

RGB value devided by 256

256/256 = 1
128/256 = 0.5
ect

most 3d scripting uses float values, but why linden labs put RGB in the color picker and float in the scripting is beyond me, since its suposta be ez

also using float value with SL will never get you 100% dead on with complex colors, since LSL only supports 7 decmial points, and even in your case will be cut off by 2 places, but its really darn close, you have to have the eye, lighting and monitor to notice the slight veration.

if your matching a lsl color to one on a texture its alittle bit more noticable, but probally not to anyone else but the person making the match heh
Xixao Dannunzio
Owner, X3D Enterprises
Join date: 20 Mar 2006
Posts: 114
06-14-2006 19:36
Short answer:

- 1 is full on
- .5 is half
- 0 is off
...and all valued in-between.

<r,g,b>

ie:
<1,0,0> = red
<0,1,0> = green
<0,0,1> = blue

comapare to:
<255,0,0> = red
<0,255,0> = green
<0,0,255> = blue
Osgeld Barmy
Registered User
Join date: 22 Mar 2005
Posts: 3,336
06-14-2006 19:37
aye my short awnser started to turn into a book =/
Sean Martin
Yesnomaybe.
Join date: 13 Sep 2005
Posts: 584
06-15-2006 02:25
From: Osgeld Barmy
simple awnser
most 3d scripting uses float values, but why linden labs put RGB in the color picker and float in the scripting is beyond me, since its suposta be ez

I bet it was two people. One says do this and the other said do that. And look what we get. :p
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