Ander Poole
Second Life Resident
Join date: 1 Nov 2004
Posts: 6
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11-05-2004 03:15
Hey, i just (sorta) completed the model for a shotgun, and imported the revolver script to build on that. The thing is, the animations arent right. It looks like my avatar is holding the thing like a pistol. How can i change it to holding it in 2 hands? And what about the seperate shooting animation?
Thanks in advance ^_^
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The first law of controlling your environment is to get the hell off the defensive as fast as you can.
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Derek Tesla
Nerf herder
Join date: 12 Aug 2003
Posts: 19
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11-05-2004 05:09
Change the animation "aim_r_handgun" to "aim_r_rifle" in the call to llStartAnimation().
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Ander Poole
Second Life Resident
Join date: 1 Nov 2004
Posts: 6
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11-05-2004 06:50
that's helped a lot. But is there a way to see the animation while you're in mouselook?
_____________________
The first law of controlling your environment is to get the hell off the defensive as fast as you can.
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Derek Tesla
Nerf herder
Join date: 12 Aug 2003
Posts: 19
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11-05-2004 07:02
You'll have to have the "Show Avatar in Mouselook" option selected in your preferences. I know you can see the handguns in mouselook, but I haven't tried a rifle/shotgun.
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Ander Poole
Second Life Resident
Join date: 1 Nov 2004
Posts: 6
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11-06-2004 07:41
Thanks, you've been very helpful. 
_____________________
The first law of controlling your environment is to get the hell off the defensive as fast as you can.
|