Fermion Moonflower
Registered User
Join date: 12 Jan 2004
Posts: 5
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10-29-2004 23:00
I've been working on creating an airship/hot air balloon using the llSetVehicle commands and I've been thoroughly enjoying crashing into objects and flipping frantically end over end until I manage to pull out my edit stick and get things under control. At any rate, the fun has ended and now I'm worried. I can't seem to be able to limit my hot air balloon such that a small collision doesn't turn my vehicle into a rollercoaster. I've tried playing with VEHICLE_ANGULAR_DEFLECTION_TIMESCALE and VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY as well as the FRICTION constants for both Linear and Angular "modes," but I haven't found a working set yet. Any help would be greatly appreciated 
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Al Bravo
Retired
Join date: 29 Jun 2004
Posts: 373
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10-30-2004 00:21
Try playing with these params a bit:
VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY A slider between minimum (0.0 = wobbly) and maximum (1.0 = firm as possible) stability of the vehicle to keep itself upright. VEHICLE_VERTICAL_ATTRACTION_TIMESCALE The period of wobble, or timescale for exponential approach, of the vehicle to rotate such that it's preferred "up" axis is oriented along the world's "up" axis.
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Fermion Moonflower
Registered User
Join date: 12 Jan 2004
Posts: 5
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10-30-2004 00:34
Thanks Al! This works perfect. I don't understand how I overlooked this. LOL Thanks for your help!!
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