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Has llMoveToTarget been broken?

Iron Perth
Registered User
Join date: 9 Mar 2005
Posts: 802
12-20-2005 20:47
It's acting very odd for me.

Basically, I set the target but it starts rubber banding to other places which I did not set for it.

Just curious if other people are seeing this.

Just rezzing physical objects nearby seems to push the object way off kilter. (sigh)
Nexus Nash
Undercover Linden
Join date: 18 Dec 2002
Posts: 1,084
12-20-2005 23:04
There might be a 'shield' that's pushing all physical objects around. That's happened to me more then once. Quite frustrating.
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Lisa Trudeau
Registered User
Join date: 22 Aug 2005
Posts: 29
12-21-2005 20:20
i've had that problem too, i think it may be an issue with the object returning to it's last position, as i noticed when i rezzed the same object in the area that i first created it, it would not shoot off, and when i rezzed it in another part of the same sim it could be found where i originally created the object. I gave up on it after that, and deicided to use a non-physical object instead and used llsetpos instead, but have you tried including an llresetscript at the end of your script?