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controling pitch down?

Rebecca Naidoo
Registered User
Join date: 28 May 2008
Posts: 82
07-07-2008 17:26
Hi,

How can I control pitch down with a vehicle, I dont want to alter pitch up just down.
Dora Gustafson
Registered User
Join date: 13 Mar 2007
Posts: 779
07-08-2008 02:38
find the place in your vehicle script that looks like this:
CODE

if(level & (CONTROL_DOWN))
{
motor.y += pitchInc ;
}
llSetVehicleVectorParam(VEHICLE_ANGULAR_MOTOR_DIRECTION, motor);

when motor.y grows bigger you get more pitch down.
That is the dynamic part. If it is the neutral static position of your vehicle you want to change then use: llSetVehicleRotationParam( VEHICLE_REFERENCE_FRAME, rotAdjust ); where rotAdjust is the rotation you want to be normal.
_____________________
From Studio Dora
Rebecca Naidoo
Registered User
Join date: 28 May 2008
Posts: 82
07-08-2008 06:17
Hi,

It's mouselook controled not keyboard, so the pitch down is not controled this way.
Dora Gustafson
Registered User
Join date: 13 Mar 2007
Posts: 779
07-08-2008 06:34
tada! mind reading is not a gift I was given:(
_____________________
From Studio Dora
Rebecca Naidoo
Registered User
Join date: 28 May 2008
Posts: 82
07-08-2008 08:31
Sorry!