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Igar Roff
Registered User
Join date: 22 Feb 2009
Posts: 21
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02-22-2009 05:57
I've made a wine glass and included animations etc. - now when I set it up it is worn in the right hand - whenever I wear it that works, but when others wear it - the majority of time it is worn in their left hand and they have to reset it - can I do something about this?
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Cypher Ragu
[Mad Scientist]
Join date: 6 Jul 2008
Posts: 174
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02-22-2009 10:39
That's odd. Usually, items automatically attatch to wherever they were attatched to last.
I suggest experimenting with llAttatchToAvatar (I'm pretty sure that's what the function is called, but I'm not positive. I rarely use it.)
_____________________
Life is a highway... And I just missed my exit.
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Lennard Lopez
Registered User
Join date: 9 Oct 2007
Posts: 52
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02-22-2009 11:36
This should do it...... on_rez(integer param) { llRequestPermissions(llGetOwner(), PERMISSION_ATTACH);} run_time_permissions(integer perm) { if (perm & PERMISSION_ATTACH) llAttachToAvatar(ATTACH_RHAND);
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Hewee Zetkin
Registered User
Join date: 20 Jul 2006
Posts: 2,702
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02-22-2009 13:08
Unfortunately you can only attach to the avatar from in-world (NOT attached to your avatar). Once the object is actually attached, all you can do by script is detach it back to your inventory).
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