//Code//
default
{
state_entry()
{
\\llSay(0, "Hello, Avatar!"
;}
touch_start(integer total_number)
{
vector sun = llGetSunDirection();
if(sun.z > 0)
{
float FLTz = sun.z;
llSay(0, "Touched."
;llSetPrimitiveParams([PRIM_FULLBRIGHT,ALL_SIDES,FALSE]);
llSetPrimitiveParams([PRIM_COLOR, ALL_SIDES, <1.0,0.0,0.0>, 0.7]);
llSetPrimitiveParams([PRIM_SIZE, <0.20,0.20,FLTz>]);
}
}
}
//Code Ends//
