). I put the new avatar, the Tiny Shape adjustments, and the invisiprim (containing the meatball animation) in a folder, apply the folder, and it works. Well and good.However, and call me picky if you like, I'd far rather keep it all contained within one object, rather than a folder with stuff in it out in the open. Perhaps it's the OO programmer in me going "revealing implementation details?! BAD PROGRAMMER, NO DONUT!", I dunno.

So basically I want to set it all up so that it's all one self-contained object: the new avatar itself. When I attach the new avatar to me, I want it to:
1) Meatball me (easy), and either
2a) Resize an invisiprim (contained within the new avatar object) so that it just surrounds the meatballed avatar,
2b) Shrink the avatar to a minimal size via LSL (like what I currently do with Tiny Shape adjustments) and apply a static-size invisiprim, or
2c) Apply Shape adjustments contained within the new avatar object, and apply a static-size invisiprim.
(I've already tried resizing the invisiprim to fit the avatar's bounding box and/or height (no dice).)
So my question is, are any of 2a, 2b, and 2c doable? If so, how? Which would be easiest? Or, in the worst case that NONE of the above can be done, is there anything I can do to set all this up as one object instead of a folder with a bunch of avatar shape adjustments in it?
Thanks, and feel free to ask me to clarify if I confused anyone.

