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Nicola Mondrian
Registered User
Join date: 10 Jun 2005
Posts: 11
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05-01-2006 07:37
Hi!
I am sure there is an explanation somewhere for ym question, but try as I might I couldn't find it via the search function.
I am trying to make an animation for a tiny avatar, now everytime that animation is used the avatar stops being tiny and goes back to normal height.
What I am guessing is that I need to put a script alongside my animation that resizes an avatar to a tiny size (I think the tiny AOs and Avies do that too?):
But I can't figure out how to affect the size of an avatar, I guess it has soemthing to do with the Agent functions?
Could anyone please point me to the functions that change avatars sizes? Maybe tell me where to find information on it in the lsl wiki?
Thanks,
Nicola
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Eloise Pasteur
Curious Individual
Join date: 14 Jul 2004
Posts: 1,952
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05-01-2006 07:52
Tinies aren't "tiny" per se - it's a clever set of body shape playing and animations so you're walking on your knees and your "hands" attach to the elbows IIRC.
There is a cheap tiny AO somewhere that you can try. I've never seen it, but I think if you search this forum you can find it mentioned.
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Michael Martinez
Don't poke me!
Join date: 28 Jul 2004
Posts: 515
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05-01-2006 08:30
To create a tiny you have to fold up some limbs..
So bend the lower arm into the upper arm, bend the lower leg into the upper leg..
and the hip has to be bent around as well, usually the AO takes care of that (why sometime you pop up a bit with tinnies as the ao stop and runs normal without the hip bent under)..
Any normal animation without those bent limbs, would make you look normal wearing tiny parts..heh
_____________________
There are no significant bugs in our released software that any significant number of users want fixed. (Bill Gates)
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Nicola Mondrian
Registered User
Join date: 10 Jun 2005
Posts: 11
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05-01-2006 10:04
Thanks for the replies, My problem aren't the limbs but the torso though. If I use an animation with folded up limps it works fine for them, but the torso shows as normal sized, while without the animation the AO somehow makes the torso far smaller so that it fits into a tiny prim, with teh animation the prim sits on the hips and the torso is visible. Why would that be? Thanks, Nicola p.s. Nevermind, I think I have figured it out, thanks 
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