Stuna213 Absolute
Member
Join date: 8 Jun 2005
Posts: 99
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08-15-2005 13:56
Hello, Im working on a little project and right now Im trying to build a component of it, a zero gravity bouncing ball... Im REALLY a scripting noob, so try and bear with me  . Basicly, I used llSetBuoyancy() to make it so the ball wasnt affected by gravity and bounced everywhere... this works great, but I have to give it an initial push to get it going. How can I make it so it gets pushed when its rezzed?
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Jillian Callahan
Rotary-winged Neko Girl
Join date: 24 Jun 2004
Posts: 3,766
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08-15-2005 14:29
llApplyImpulse() in the on_rez() event. You'll find llGetMass() handy, too.
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Stuna213 Absolute
Member
Join date: 8 Jun 2005
Posts: 99
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08-15-2005 14:37
thanks, ill try that XD
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