john83 Jessop
Registered User
Join date: 27 Dec 2005
Posts: 2
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12-30-2005 09:45
hello , i have this little question that i haven't been able to solve myself
i have made a "shaft" and it rotates quite nicely using :
llTargetOmega(<0,0,1> * llGetLocalRot(),PI/4,1);
only problem is it rotates to the around the specified axis to the left (counter clockwise). thing is i want it to rotate right (clockwise). any help would be greatly appriciated.
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Toy LaFollette
I eat paintchips
Join date: 11 Feb 2004
Posts: 2,359
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12-30-2005 09:48
just guessing but try a negative number?
_____________________
"So you see, my loyalty lies with Second Life, not with Linden Lab. Where I perceive the actions of Linden Lab to be in conflict with the best interests of Second Life, I side with Second Life."-Jacek
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Damien Took
Meat Popsicle
Join date: 3 Dec 2004
Posts: 151
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12-30-2005 09:54
Bingo, negative should do it.
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john83 Jessop
Registered User
Join date: 27 Dec 2005
Posts: 2
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12-30-2005 10:03
0.o soo easy  thnx a million both of you. works like a charm 
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Damien Took
Meat Popsicle
Join date: 3 Dec 2004
Posts: 151
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12-30-2005 10:25
It's all Toy 
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