How in the world do you get a single prim to rotate 360 degrees and loop, continuous rotation in other words? Like the "For Sale" signs I see every where.
Thanks!
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All I want to do is this... but I can't find a way |
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jaas Box
Registered User
Join date: 10 Jan 2007
Posts: 19
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01-15-2007 10:31
How in the world do you get a single prim to rotate 360 degrees and loop, continuous rotation in other words? Like the "For Sale" signs I see every where.
Thanks! |
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Meade Paravane
Hedgehog
Join date: 21 Nov 2006
Posts: 4,845
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01-15-2007 10:39
Check out llTargetOmega.
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jaas Box
Registered User
Join date: 10 Jan 2007
Posts: 19
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01-15-2007 10:45
Ok, read that. Don't understand it, but read it. Do you think someone could post a small simple rotation script for one object around the z axis and a normal speed.
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IC Fetid
Registered User
Join date: 19 Oct 2005
Posts: 145
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01-15-2007 10:46
Last time I looked there was a rotation script in the library section of the inventory.
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Meade Paravane
Hedgehog
Join date: 21 Nov 2006
Posts: 4,845
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01-15-2007 10:59
Ok, read that. Don't understand it, but read it. Do you think someone could post a small simple rotation script for one object around the z axis and a normal speed. Can't test this from here but think you want to do something like this, maybe tweaking the numbers to meet your needs... CODE default |
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jaas Box
Registered User
Join date: 10 Jan 2007
Posts: 19
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01-15-2007 11:08
Wow, I didnt realize there was one in the library. Will try that and the other one in here too. thanks
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