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Geuis Dassin
Filming Path creator
Join date: 3 May 2006
Posts: 565
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12-11-2006 17:44
Im currently using llWhisper to communicate to my mobile prim from a HUD prim. However, the prim could be anywhere in a sim(island). Is there a recommended way to communicate between these 2 prims that aren't linked, therefore no lMessageLinked()?
The project Im working on relies on near instant communication, so external llHttpRequest and the XML-RPC methods are out of the question as well.
Geuis
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Peekay Semyorka
Registered User
Join date: 18 Nov 2006
Posts: 337
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12-11-2006 18:00
If the communication is simple (and preferably one-way), then you might consider some alternative ways to send messages per this wiki entry: http://www.lslwiki.com/lslwiki/wakka.php?wakka=AlternativeCommunicationsThe only other way I can think of is to build shout repeaters within the island. You will need to be careful not to create infinite shout storms with such an arrangement, however (not difficult, just use two channels to support 'out-of-band' signalling between the repeaters.) -peekay
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Newgate Ludd
Out of Chesse Error
Join date: 8 Apr 2005
Posts: 2,103
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12-12-2006 00:23
Email it.
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Kage Seraph
I Dig Giant Mecha
Join date: 3 Nov 2004
Posts: 513
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12-12-2006 07:40
Yup. Email it.
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Seth Mandelbrot
Registered User
Join date: 18 May 2006
Posts: 17
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12-13-2006 09:09
What information needs to go which way? Is the rezzed-in-world prim going to stay out all the time? Is it going to be in the same place all the time?
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