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Rime Wirsing
Color me gone
Join date: 31 Dec 2008
Posts: 345
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05-05-2009 07:10
Simple question but can't find the answer on the wikis.
How are link numbers assigned in link sets?
I know the last selected is the root and link number 1 but how are they assigned to the other members of the link set?
Thanks Rime
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Ee Maculate
Owner of Fourmile Castle
Join date: 11 Jan 2007
Posts: 919
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05-05-2009 07:23
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Rime Wirsing
Color me gone
Join date: 31 Dec 2008
Posts: 345
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05-05-2009 07:26
Excellent! Thanks. And for others who want instant gratification: From: someone Links are numbered in the reverse order in which they were linked -- if you select a box, a sphere and a cylinder in that order, then link them, the cylinder is 1, the sphere is 2 and the box is 3. The last selected prim has the lowest link number. Rime
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ElQ Homewood
Sleeps Professionally
Join date: 25 Apr 2007
Posts: 280
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05-05-2009 07:50
default { state_entry() { llInstantMessage(llGetOwner(),(string)llGetLinkNumber()); llRemoveInventory(llGetScriptName()); }
}
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
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05-05-2009 12:02
additional information for create links and object selection inserts.
2 objects ABC & 123
if ABC links in 123 the new prim order will be A123BC
if an av (X, Y,Z) sits on any object they are appended to the end in the order they sat (IIRC) A123BCXYZ
break links collapse the links in order so if you take out 3 you get A12BC
and sitting avs will work the same if Y gets up you get A123BCXZ
create and break links don't work on avs (IIRC) and I don't thinks av's can remain sitting when you use those (or they silently fail I forget which)
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