Is the object_rez event in a rezzing object serialized with respect to the on_rez event in the rezzed object? If on_rez changes the rezzed object somehow can the object_rez event in the rezzing object be guaranteed that the rezzed object is has been changed before it starts?
I have a rezzer object that rezzes its contents and passes them a chat channel as the rez parameter. The on_rez event handler opens a listener on that channel and the object_rez event handler issues commands to the rezzed object on that channel. Will this always work or am I just lucky so far?