Eggy Lippmann
Wiktator
Join date: 1 May 2003
Posts: 7,939
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04-25-2005 19:08
Is there no way to get an object's buoyancy? Why do we not have an llGetBuoyancy?
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Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
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04-25-2005 19:16
Huh. Guess they were just lazy. But yes, I just broke out my physics book to double-check if we can calculate this in some way. I'll assume you can't go from llGetForce and factor out gravity and applied to find the buoyant force?
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Pete Fats
Geek
Join date: 18 Apr 2003
Posts: 648
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04-27-2005 00:04
Well, being as it would only change based on llSetBuoyancy, why would this be useful?
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Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
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04-27-2005 11:51
could set the global vector of the llSetForce to equal gravity then just use llGetAccel and factor out the mass?
Off Topic: Pete, to answer the question in your signiture: yes, I remember seeing in one shop a car with explicit pose balls.
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Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river. - Cyril Connolly
Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence. - James Nachtwey
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Pete Fats
Geek
Join date: 18 Apr 2003
Posts: 648
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04-27-2005 15:45
From: Strife Onizuka Pete, to answer the question in your signiture: yes, I remember seeing in one shop a car with explicit pose balls. ha! Nice. I'm going to have to go find myself one of those.
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