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llGetBuoyancy?

Eggy Lippmann
Wiktator
Join date: 1 May 2003
Posts: 7,939
04-25-2005 19:08
Is there no way to get an object's buoyancy?
Why do we not have an llGetBuoyancy?
Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
04-25-2005 19:16
Huh. Guess they were just lazy. :D

But yes, I just broke out my physics book to double-check if we can calculate this in some way. I'll assume you can't go from llGetForce and factor out gravity and applied to find the buoyant force?
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Pete Fats
Geek
Join date: 18 Apr 2003
Posts: 648
04-27-2005 00:04
Well, being as it would only change based on llSetBuoyancy, why would this be useful?
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Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
04-27-2005 11:51
could set the global vector of the llSetForce to equal gravity then just use llGetAccel and factor out the mass?

Off Topic:
Pete, to answer the question in your signiture: yes, I remember seeing in one shop a car with explicit pose balls.
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Pete Fats
Geek
Join date: 18 Apr 2003
Posts: 648
04-27-2005 15:45
From: Strife Onizuka
Pete, to answer the question in your signiture: yes, I remember seeing in one shop a car with explicit pose balls.


ha! Nice. I'm going to have to go find myself one of those.
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