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Game Development help

Synch Thetan
Full of Cheese
Join date: 26 Feb 2004
Posts: 27
08-31-2004 10:58
I just need someone to point me in the right direction.

I am working on a large game-ish thing. I want it to be able to remember what the player has done even if the player leaves or gets logged off or something.

What would be the best way to store this information for quick access?
Tiger Crossing
The Prim Maker
Join date: 18 Aug 2003
Posts: 1,560
08-31-2004 12:48
Post 1.5, and keeping the data in-game, try llSetDescription. Should be able to get a good bit of data in there. llIntegerToBase64 would help too.

(Going to be using these myself in a project I've been working on tonight.)
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Higbee Protagonist
Yggdrai Ranger
Join date: 7 Aug 2003
Posts: 266
09-01-2004 13:09
you can also use simple dynamic lists for this. I even use integers. The key in this case is not letting the script reset, but that is easy enough accomplished with an additional STATE.

**EDIT: VARIABLES not integers lol < but they typically are integers or floats =)
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Higbee Protagonist

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