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Restart a Region by Script?

Nyx Alsop
Registered User
Join date: 14 Dec 2008
Posts: 252
01-19-2010 18:20
Is it possible?

if so how?
Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
01-19-2010 18:27
well you could crash the sim... which should result in a restart...

but no, no direct way via LSL.

...and I'm not about to teach anyone ways to crash a sim.
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Talarus Luan
Ancient Archaean Dragon
Join date: 18 Mar 2006
Posts: 4,831
01-19-2010 19:03
Crashing doesn't always automatically result in restarting. <.<

All depends on how it gets crashed. :)
SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
01-19-2010 19:20
Do private sim owners have any automated sim restart software? A bot or third party viewer?
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Twisted Pharaoh
if ("hello") {"hey hey";}
Join date: 24 Mar 2007
Posts: 315
01-19-2010 19:34
If it was possible to restart from the second life website then something would have been scriptable with some web progamming magic.

A bot could do it with the "Region Restart" button.
Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
01-19-2010 19:40
From: Talarus Luan
Crashing doesn't always automatically result in restarting. <.<

All depends on how it gets crashed. :)

ok, I'll concede that... athough I think that generally means you took 3 sims with it... pausing a sim to the point it boots everyone probably shouldn't count either... not that I have ever found a way to do that accidentally 5 times in a row on 3 different sims....
<.<
>.>
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Talarus Luan
Ancient Archaean Dragon
Join date: 18 Mar 2006
Posts: 4,831
01-19-2010 20:48
From: Void Singer
ok, I'll concede that... athough I think that generally means you took 3 sims with it... pausing a sim to the point it boots everyone probably shouldn't count either... not that I have ever found a way to do that accidentally 5 times in a row on 3 different sims....
<.<
>.>


Fortunately, I don't think that a sim crash will usually take out the others running on the same server, but different CPUs. That is, unless it causes a shared resource contention issue, like out of memory, massive I/O requests, etc. Most sim crashers tended to overload the physics engine (easy target), or cause some kind of grey goo rez death, which I am not sure would affect the others, at least to the point of crashing. I saw a couple that did so via massive script allocation. If it ran the server out of memory, it might have caused other sims to crash.
Johan Laurasia
Fully Rezzed
Join date: 31 Oct 2006
Posts: 1,394
01-19-2010 20:49
I discovered a way to crash a sim once. Even jumped around to various mainland sims (that were empty) and tested it a few times to be sure, and sure enough, it was definitely crashing the sim. I took the info to Andrew and Simon Linden at an office hour meeting, and gee, mention that you found a way to crash a sim is a sure fire way to get attention! Simon pulled up a test grid and tried it out, and crashed a sim on a test grid right there in the office hour confirming it. They jumped on it and it was fixed on the next update though. I don't particularly look for ways to crash a sim, but if one is found, it's one thing that gets top priority :)

I'm pretty sure that with estate privs, you can set a daily reboot time, can't remember (and I have estate privs in a sim too...lol).

Also, there used to be a sim called 'Crash Me' which has since been renamed to 'Don't Crash me', and the Crash Me sim now lives on the beta grid. It's there for people to go and do their best to find bugs that crash sims.

Oh, and now I know... When Void's not counting cpu ticks, she's looking for devious ways to crash sims... ;)
Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
01-19-2010 22:37
From: Johan Laurasia
Oh, and now I know... When Void's not counting cpu ticks, she's looking for devious ways to crash sims... ;)

no, but I seem to find them.... who knew a simple loop could do so much damage (they fixed that one though)
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