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What the whikity? |
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Jack Digeridoo
machinimaniac
![]() Join date: 29 Jul 2003
Posts: 1,170
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10-27-2004 18:42
Where's the wiki? I'm getting 404 errors on http://www.badgeometry.com/
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If you'll excuse me, it's, it's time to make the world safe for democracy.
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Jack Digeridoo
machinimaniac
![]() Join date: 29 Jul 2003
Posts: 1,170
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10-27-2004 18:42
Anyone know if two scripts in the same object can emit particles at the same time? Or is it one particle stream per obj?
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If you'll excuse me, it's, it's time to make the world safe for democracy.
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Zuzi Martinez
goth dachshund
![]() Join date: 4 Sep 2004
Posts: 1,860
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10-27-2004 19:11
just messing around with a couple scripts that have a llParticleSystem in their state_entry events, i can only get one of them to show up.
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Beatfox Xevious
is THOUSANDS OF PEOPLE
![]() Join date: 1 Jun 2004
Posts: 879
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10-27-2004 22:51
I'm fairly certain you can only have 1 particle system per prim. As with floating text, it's actually associated with the prim, not the script. The script is only used to set its parameters -- even if you remove the script, the particle system will remain.
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Eggy Lippmann
Wiktator
![]() Join date: 1 May 2003
Posts: 7,939
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10-28-2004 07:16
You can fake it with overlapping prims if need be. Doesnt take a rocket scientist to llMessageLinked(llDumpList2String) and then llParticleSystem(llParseString2List) =)
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