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Russell Hansen
Texi pets are here!
Join date: 11 Apr 2006
Posts: 107
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06-09-2006 16:43
I know some people have asked about this before, and usually found reasons why they had problems. However, after receiving a query from someone on SLDevelopers.com with a throttle problem, I did some testing and am seeing the same issue where the throttle is kicking in on the 21st request with a timer of 5, 6 or 7.5 seconds, but when I run at 10 second intervals, it continues. Has the throttle changed from the posted 20 requests in 100 seconds to 10 requests in 100 seconds? Is anyone else still experiencing problems issuing requests every 5 seconds? This was the first object I've used llHTTPRequest in, and the only object I had in the sim at all, so there are no rogues hanging around using up requests.
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Adriana Caligari
Registered User
Join date: 21 Apr 2005
Posts: 458
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06-09-2006 23:27
Same results here
anything below 10 seconds gets throttled ( repeated sends with timer )
PS Linden - cant we at least have a return on how many requests are in the buckets ? I mean a user hits throttle and waits 100 seconds before trying again whats to say they dont have something else in the region issuing stuff - we cant/dont know about it. So my code waits 100 sconds and hits another throttle i wait 200 seconds same - i wait 6 1/2 weeks - same. At least if we get a return on the count in the bucket we can tell the user something.
As it stands it means making content for someone other than yourself is impossible as they are all competing for a tiny bucket and it will be hit and miss which script gets a slot and no way of telling when they might actually get a slot to use in the future.
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