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Maya Remblai
The one with pink hair.
Join date: 25 Mar 2006
Posts: 434
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06-04-2006 02:39
I'm trying to get my eye blibk script to close the avatar's eyes when "away". Any advice? Here's the relevant peice of script. (The rest deals with texture changing and stuff, and I didn't feel like cleaning it all out  )
timer() { if ( llGetAgentInfo(llGetOwner()) & AGENT_AWAY ) llSetTextureAnim(FALSE,ALL_SIDES, 2, 2, 3, 1, 0.0);
else // Stop the last blink, so you can blink again llSetTextureAnim(FALSE, 0, 2, 2, 0.0, 0.0, 10.0); // Close the eyes, then reopen them llSetTextureAnim(ANIM_ON|PING_PONG,ALL_SIDES, 2, 2, 0.0, 0.0, 10.0); // Randomize time for next blink llSetTimerEvent(time + llFrand(10));
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Maya Remblai
The one with pink hair.
Join date: 25 Mar 2006
Posts: 434
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06-05-2006 04:57
bump Come on, I know it's not complicated! 
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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06-05-2006 07:59
From: Maya Remblai bump Come on, I know it's not complicated!  You've left out the { } braces around the second block of code. At the moment, only the line llSetTextureAnim(FALSE, 0, 2, 2, 0.0, 0.0, 10.0); is part of the else clause. The other two lines are running whether the agent is away or not, and are cancelling out the effect of the If statement.
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