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Professional scripters, please help.

Melnik Balogh
Registered User
Join date: 24 Jun 2007
Posts: 14
06-07-2009 04:34
I'm using a "offline" build script for 3ds max,

PRIM COMPOSER 1.3
http://liferain.com/downloads/primcomposer

the problem happens with the "--lsl" option. (export and pack)

with this you can build within 3d max and export to SL or opensim.
but there's a strange problem. when i rezz in to Opensim or SL
the prims come out incorrect ("Tapper Y" prim option) . my question is if you are willing to help to fix this problem...

I am already communicating with the creator of this script to take out the bugs here:
http://liferain.com/downloads/forums/primcomposer-for-3ds-max/with-lsl-option-prims-not-rezzed-corectly/

this is the ticket by the creater of script.
https://liferain.com/projects/primcomposer/ticket/141

or here:
http://jira.secondlife.com/browse/MISC-2919

please put your comments here or i above forum or ticket link.

if you are willing to help, thank you...
Jesse Barnett
500,000 scoville units
Join date: 21 May 2006
Posts: 4,160
06-07-2009 17:55
Sorry you are having problems Melnik but there really isn't anything anyone here could do and the best place is where you have already started a dialog with Shack over in his forum. Really only 3 places that it can go wrong and we do not have access to any of them:

1) User error in 3ds Max

2) Bug in SL server code

3) Bug in Prim Composer

Now since no one else is reporting the same problem I would suggest trying a different experiment, maybe without taper, or reverse taper and try to see if you can narrow down the problem?

Good Luck!
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Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
06-07-2009 18:44
my guess would be that opensim doesn't use the same weird taper format that SL does, either using the old behavior, or a separated behavior that LL chose not to go with for some reason of compatibility. further I imagine the lsl code is just duplicated across from the opensim environment.

but really like Jesse says... it's a bit much to parse an error with so little info (although I imagine that if the lsl build script is open, you could tweak the taper parsing to get it working right.)
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Melnik Balogh
Registered User
Join date: 24 Jun 2007
Posts: 14
06-07-2009 21:44
From: Void Singer
my guess would be that opensim doesn't use the same weird taper format that SL does, either using the old behavior, or a separated behavior that LL chose not to go with for some reason of compatibility. further I imagine the lsl code is just duplicated across from the opensim environment.

but really like Jesse says... it's a bit much to parse an error with so little info (although I imagine that if the lsl build script is open, you could tweak the taper parsing to get it working right.)



thanks for replying all

with primcomposer 1.3 i can't logg in to Second life yet. this is what. Shack Dougall is saying:

The login failure is happening inside of libopenmv (formerly called libsecondlife).
I can't reproduce the problem, but I'm taking two actions in 1.3.1 (releasing later this week, but no later than Friday) to try to solve the problem.
1) I will upgrade libopenmv. A similar, but not identical error was fixed last Friday in libopenmv (http://jira.openmetaverse.org/browse/LIBOMV-562). It is possible that this will also fix your problem. After I upgrade, I will take a closer look at the libopenmv source code..)

but this is an other problem on its own..pffff

But about exporting to opensim or SL, its possible to export a link set. When i export, with all child prims the Tapper Y becomes "1.0" but the root prim stays "0.0" (witch is good) so that the bug we have to take out. all dat is being read from a .xml file and converterd back to lsl algorithm.


thank you....