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Bloodsong Termagant
Manic Artist
Join date: 22 Jan 2007
Posts: 615
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02-12-2009 08:35
heyas;
lets say i have an attachment pointing out at an angle from an avatar, like a wand or a torch or something. and i want to shoot bullets from the tip of this thing directly forward (ie: the way the avatar is facing/going.) isn't there a simple way to read the avatar's facing and apply that to the bullets as they are rezzed?
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Why Johnny Can't Rotate: http://forums.secondlife.com/showthread.php?t=94705
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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02-12-2009 10:27
You can read the _avatar's_ facing, with llGetRot(), but not the _attachment's_. If you use an animation to make sure the avatar is pointing the gun straight forward, they'll be the same.
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