Christopher Omega
Oxymoron
Join date: 28 Mar 2003
Posts: 1,828
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08-06-2005 20:54
Hola all, Im making a vehicle that would benefit from having two scripts simultaniously modify parameters. In this particular case, one script handles all VEHICLE_FLAG_HOVER* and VEHICLE_HOVER_* parameters, and the other handles the initial vehicle setup, taking controls, and setting the vehicle's VEhICLE_LINEAR_MOTOR_DIRECTION. Has anyone experianced problems with a scenerio like this, where two (or more) scripts simultaniously modify a vehicle's parameters? ==Chris
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Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
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08-07-2005 16:25
Yes, and when I did it (early 2004) it didn't work. I wanted to split vehicle control between two scripts for memory reasons but it turned out that an instance of a vehicle is specific to a script, not a prim. That could have changed (Andrew commented about it back then) but you'd have to try to find out.
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Christopher Omega
Oxymoron
Join date: 28 Mar 2003
Posts: 1,828
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08-17-2005 11:29
I submitted this as proposal #558
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