I have a complex object , call it A, with a script that needs more than 16K. So I split off one of the component prims of A, call it B, and divided the original script between A and B. A and B communicate with a hidden channel. When A is rezzed, it automatically rezzes B, which appears to observers to be just part of A, as intended. So everything works fine - until I move A, in which case B stays behind. I don't want B to sense and follow A, because it has to look attached. It has to move with it.
So is there a simple fix for this situation, or am I going about the whole problem the wrong way? Thanks a lot.
BTA