I know there are workarounds for the non-existent llName2Key.
Does anyone know of a workaround for llKey2Name() that is not limited to live, in-sim avatar presence?
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Is there an SL wide llKey2Name() workaround? |
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AnnMarie Otoole
Addicted scripter
Join date: 6 Jan 2007
Posts: 162
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08-14-2008 02:33
I know there are workarounds for the non-existent llName2Key.
Does anyone know of a workaround for llKey2Name() that is not limited to live, in-sim avatar presence? |
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Very Keynes
LSL is a Virus
Join date: 6 May 2006
Posts: 484
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08-14-2008 02:39
You would have to use an external database, there are several out there but here is the sample code for the one that I use for name2key, not sure if it will do key2name, I have never tried that.
CODE
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Viktoria Dovgal
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Join date: 29 Jul 2007
Posts: 3,593
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08-14-2008 02:42
Does anyone know of a workaround for llKey2Name() that is not limited to live, in-sim avatar presence? llRequestAgentData will do that. The example at http://wiki.secondlife.com/wiki/LlRequestAgentData uses the object owner, but you can plug in any avatar's key. _____________________
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