How can I slow down an avatar. Yes, slow down.
I see things that can speed up an avatar, but other than stopping, I don't see anything that can slow one down.
Besides lag, anyone have any ideas?
Thanks
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Owner Maltese
Registered User
Join date: 13 Sep 2005
Posts: 65
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05-31-2007 14:39
How can I slow down an avatar. Yes, slow down.
I see things that can speed up an avatar, but other than stopping, I don't see anything that can slow one down. Besides lag, anyone have any ideas? Thanks _____________________
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Deanna Trollop
BZ Enterprises
Join date: 30 Jan 2006
Posts: 671
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05-31-2007 15:13
Crouch walk.
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Aaron Edelweiss
Registered User
Join date: 16 Nov 2006
Posts: 115
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05-31-2007 15:24
Wearing a vehicle in order to use it's friction parameters might do it. using llSetForce or llApplyImpulse with a counter force to the direction you're moving tends to cause unexpected movement when turning or releasing keys, because script reaction time isn't quick enough.
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Shadow Subagja
Registered User
Join date: 29 Apr 2007
Posts: 354
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05-31-2007 17:40
I know if you hold down the spacebar you can slow yourself down for 'fine' control of your positino in world. I am not sure if there is a scripting hook into this I just assumed it was the same as speeding up movement.
If you look at this script (is this the only way to speed people up?): http://arianeb.com/enhancedfly.txt The speedup is done by applying an additional impulse in the direction of movement. You should be able to just as easily do the opposite, no? Though I agree, lag being what it is, even with normal movement half the time I seem to walk through 4 buildings, about 50 feet below ground, and say hello to the lavamen before my client realizes I only meant to walk 1 meter. |