Markie Macdonald
Hello MUM! x
Join date: 20 Dec 2004
Posts: 65
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05-16-2005 13:09
Markie Macdonald: Script run-time error Markie Macdonald: Bounds Check Error
It only comes up when I llTeleportAgentHome(llGetOwner());
take it out and no error...
add it you teleport and arrive and the script stops working! any ideas? or is a rebuild required
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You may be a king or a little street sweeper, but sooner or later... You'll dance with the reaper YEAH!
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Water Rogers
Registered User
Join date: 1 May 2003
Posts: 286
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05-16-2005 16:30
I don't know exactly what you may be running into, unless you're trying to teleport people not on your land or it's on group land and the object isn't deeded to the group.
Could you post some code leading up to the teleport?
--Water
_____________________
From: Philip Linden For the more technically minded - the problem is actually NOT the asset server (or 'asshat' as you prefer to affectionately call it herein).
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Markie Macdonald
Hello MUM! x
Join date: 20 Dec 2004
Posts: 65
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Its just this!
05-17-2005 00:26
I've cleaned it up so nothing else could be causing the problem... Ready its complicated! NOT
default {
touch_start(integer total_number) { llTeleportAgentHome(llGetOwner()); } }
yeap thats it....Script Run Time Error ; Bounds Check Error! it does teleport !
thanks for your help x
_____________________
You may be a king or a little street sweeper, but sooner or later... You'll dance with the reaper YEAH!
|
Markie Macdonald
Hello MUM! x
Join date: 20 Dec 2004
Posts: 65
|
but then why does this work?
05-17-2005 00:35
default { touch_start(integer total_number) { llEjectFromLand(llGetOwner()); } }
but llTeleportAgentHome don't!
_____________________
You may be a king or a little street sweeper, but sooner or later... You'll dance with the reaper YEAH!
|
Water Rogers
Registered User
Join date: 1 May 2003
Posts: 286
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05-17-2005 16:02
yeah strange, i did a little testing myself on my land in chartruese and produced no errors or results from llTeleportAgentHome(). I was only able to test on myself, and on my group-owned land (however the object the script was in was deeded to group). llEjectAgent works perfectly fine.
Perhaps you're onto a bug here, so you should report it... unless anyone else has something they could add?
--Water
_____________________
From: Philip Linden For the more technically minded - the problem is actually NOT the asset server (or 'asshat' as you prefer to affectionately call it herein).
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